GAME UI REVIEW / TWO WIREFRAMES / $25
Make the first
next step clear.
A focused review of your menu and tutorial introduction. Get an annotated explanation, two editable SVG layouts with PNG exports, revised intro copy and one consolidated revision.
Try an illustrative example.
Signal Orchard is a fictional routing puzzle. Explore the proposed menu and two-step introduction, then inspect the layouts and review notes.
SIGNAL ORCHARD / DESIGN EXAMPLE
MAIN MENU
Find a clear route.
A small puzzle about choosing a path.
Choose the first-session path or skip the explanation.
What changed, and why.
1. Make the first-session path explicit.
The main action says what a new player will get. A separate route remains available for someone who already knows the rules.
2. Explain one decision at a time.
The destination comes before the junction action. The step counter gives context, and each Next control names the next topic.
3. Name the handoff into play.
“Try a route” marks the end of the introduction. Back and Return to menu remain separate from advancing.
This illustrates the delivery format. The demo ends before gameplay. A customer review is based on that game's own screens and requirements.
See an original dark-fantasy dialogue UI study with editable files ↗
One entry flow. $25.
Includes a written review of the agreed menu-to-introduction flow, two editable SVG wireframes, PNG exports, introductory copy and one consolidated revision. Target delivery is two business days after complete inputs, scope, deadline and payment are agreed.
Send a public demo or two screenshots, the intended device and resolution, input method, the current problem and your deadline. Written coordination works by email. We confirm the scope before ordering.
Send the brief ↗ · View the $25 service on Ko-fi ↗
Design and copy deliverables. Engine implementation, touch-device testing and participant research are outside this package. The workflow uses AI-assisted browser inspection and code. No conversion improvement is promised.